Animation
Computer animation is a visual depiction of a series of events occurring over time which shows both the motion and interaction between several elements or objects. Animation is a key tool used to educate and explain a certain subject matter or a particular device.
To view DecisionQuest's sample Animation Reel, please click here. To view animation related specifically to Intellectual Property cases, please click here.
- Place the viewer’s eye where it otherwise couldn’t go
Inside small mechanisms or inaccessible areas such as underground pipes or internal combustion engines; inside veins, arteries and internal organs; show side by side comparisons of two similar objects.
- Depict a sequence of events over time that require the viewer to assimilate a large geographical area in a foreshortened time frame
Flying between several distant positions in space to get a “global” perspective; make large and small spatial comparisons.
- Show a physical object that no longer exists (or perhaps never existed)
Show prototypes or obsolete objects.
- Illustrate highly technical or complex concepts
Show how electric currents flow or how molecules combine to form compounds.
- Provide several perspectives of an object
Fly the viewer around and through the modeled object.
Show the construction of a building or an object in accelerated time.
- Deconstruct an object, mechanism or part
Show assembled object “explode” into its component parts.
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